Considering the variety of different games available to us, let alone
the type of games; flash, Internet, computer, video game, it's really
hard to be able to say what makes a good game a good game. However, no
matter how hard of a question this is, many people are still asking it.
I'm sure I could list a few games I love in the console world such as
Need For Speed and the ever popular Tom Clancy trilogies, but just
because I may like these games, doesn't mean everyone else does!
Examples of good games are out there but, they don't really answer the
question at hand. All in all I think for everyone, the question; what is
a good game? Comes down to a few major attributes. These attributes are
included in the following paragraphs, these are of course
generalizations and don't count towards or include game titles, there
are merely categorical opinions.
The Game Design - In some
instances you may hear people talking about the design of the game, and
how it does or doesn't "work" with the game. Usually when people are
talking about the design they are speaking in specifics of how the game
was set up, and the rules of the game or the rules of engagement so to
speak. The phrase is also expended to distinguish both the game design
embodied in an actual game as well as software documentation that
identifies such a design. Other attributes of the gaming design include;
narrative, mechanics, visual arts, programming and audio.
Game
Play - This includes all player experience during the interaction with
gaming systems, particularly formal games. Appropriate utilization is
coupled with acknowledgment to "what the player does". Arising alongside
game evolution in the 1980s, game play was applied exclusively within
the context of video or computer games, though now its popularity has
begun to see use in the description of other more traditional game
forms. Broadly Speaking, the phrase game play in video game language is
used to identify the overall experience of playing the game omitting
factors like artwork and sound!
Graphics - Back in the days of the
original Nintendo and even flash based games like Asteroids, the
graphics were very "blocky" of course most of didn't even realize it at
the time until newer consoles like SNES and particularly XBOX and XBOX
360 came out. I think the important of graphics is more steadily sought
after nowadays because people want to the best. It's been argued that
the differences between XBOX and XBOX 360 are different or aren't
different. Just the same, more people have bought XBOX 360 than XBOX,
maybe for this reasoning alone.
Game Engine - This is a software
system designed for the creation and development of computer and video
games. There are many game engines that are contrived to work on video
game consoles and desktop operating systems such as Linux, Mac OS X, and
Windows. The core functionality typically provided by a game engine
includes a rendering engine ("renderer") for 2D or 3D graphics, a
physical science engine or collision detection (and collision reaction),
sound, scripting, animation, AI, networking, streaming, memory
management, threading, and a scene graph. The procedure of game
maturation is oftentimes economised by in large part reusing the same
game engine to create different games.
Character Creation - Also
known as Character generation is the procedure of defining a pretend
character for a game. Usually, a character's individual strengths and
weaknesses are presented by a set of stats. Games that have a mostly
fictional circumstance may include traits such as race and class. Games
with a more contemporary or narrower setting may limit customization to
physical and personality traits.
Some people play games because of
the attributes listed above, and they simply won't play or won't enjoy a
game if the graphics are less than perfect or if the characters are
annoying or if the game play is buggy, but others, play games simply
because it's a way to take a break from the real world, it's a way to
get away from the ordinary humdrum of our regular lives, and some of us
though sometimes anal about the specifics of a console game, don't use
those same criticism when playing something like an online flash based
game because we know they aren't made the same way (not really anyway).
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