Games both video and computer have been for years looked down on
as evil and a negative influence on society. However, recent research
indicates that games play a significant role in healing. Studies
indicate that playing games helps divert a patient's mind from pain and
for many patients, games are a form of physiotherapy as they exercise
the fingers and muscles of the arms and oil the wheels of the mind. In
fact, children suffering from autism learn a great many social skills
from games they play.
Mark Griffiths, of Nottingham Trent
University, has conducted in depth studies on gaming and found that
"gaming can be a useful tool in healthcare, games can distract kids and
adults undergoing painful treatments." In fact children undergoing
chemotherapy for diseases like sickle cell anemia deal with the disease
better when they play games that absorb their attention completely. Sick
children who occupied their minds playing video or computer games
required lower doses of pain medication and tended to suffer less from
hypertension and nausea than children who were asked to just rest.
According to Griffiths an expert in the field, games benefit children
suffering from attention deficit disorders too.
A conference on
gaming showcased the fact that computer and video games promoted
awareness in nutrition, lifestyle choices, and medical skills. According
to experts, games helped reduce stress and healed people with phobias,
diabetes, asthma, and cardiac diseases.
Games did not just promote
anger and aggression but improved co-ordination skills, focus, and
concentration, and steadied elevated blood pressure and pulse beating.
Games are now playing a definitive role in therapy. Some games introduce
images or stimulus to the mind like aromas or natural happenings like a
river flowing or an avalanche. Many studies are focusing on "The state
of Cognitive Exercise with digital Game Play," where the use of games in
treating diseases like Alzheimer is being addressed.
That gaming
is recognized as a healer by medical communities across the US is
established by the fact that the "Get-Well Gamers Foundation" collects
unused games and consoles from avid gamers for distribution to
children's wards at hospitals across the US.
The new regimen in
healing is to combine exercises with gaming. For example a patient who
needs to be motivated to complete therapy sessions can be induced by
connecting the bicycle to a video game that engages the patient's mind.
Ciprian Docan of Rutgers University has modified a home video game to
assist stroke patients with hand movements and exercises.
Work by
Karen Grimmer and her team in Adelaide Women and Children's hospital
showed that children suffering from severe burns feel less pain and
discomfort when their minds are completely immersed in a virtual reality
game. Games therefore served as appositive healing tool and helped
children overcome great pan and discomfort.
Contrary to popular
beliefs video and computer games do have a positive side and, all over
the world serious studies are in progress of how games can be utilized
in health care.
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